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Table of Contents

1. Discovering STEAM in the Early Years 2. Play Matters 3. Bricks, Blocks, and Planks: Visuo-Spatial Constructive Play Objects (VCPOs) 4. Simple VCPOs Are Best 5. Young Children Think Like Scientists and Mathematicians 6. Young Children Think Like Architects and Engineers 7. Coding Children’s Constructions: The SPatial ARchitectural Coding (SPARC) System 8. Promoting STEAM Play with VCPOs: What Young Children Can Tell Us

About the Author

Daniel Ness is Professor of Curriculum and Instruction at St. John’s University, USA.

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