Music Tangible User Interfaces and Vulnerable Users: State of the Art and Experimentation.- Mitigating the Spread of Misinformation Through Design.- Insights from the Uncanny Valley: Gender(Sex) Differences in Avatar Realism and Uncanniness Perceptions.- Improving Public Engagement with Ethical Complexities of Assistive Robots.- Realistic Pedestrian Behaviour in the CARLA Simulator Using VR and Mocap.- Design, Implementation, and Early Experimentation of a Music Tangible User Interface for Elderly People Rehabilitation.- An Extended Study of Search User Interface Design Focused on Hofstede's Cultural Dimensions.- survAIval: Survival Analysis with the Eyes of AI.
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