Prologue: Tracy’s dad
Chapter 1: Missouri boys
Chapter 2: The last transition
Chapter 3: New kinds of people
Chapter 4: The freedom to make mistakes
Chapter 5: The tale of the fig tree and the wasp
Chapter 6: The phenomena surrounding computers
Chapter 7: The intergalactic network
Chapter 8: Living in the future
Chapter 9: Lick’s kids
M. Mitchell Waldrop is a freelance writer and editor. He earned a masters in journalism and a PhD in elementary particle physics at the University of Wisconsin. He was previously a writer and West Coast bureau chief for Chemical and Engineering News, senior writer at Science, editorial page and features editor at Nature, and worked in media affairs for the National Science Foundation. He is also the author of Man-Made Minds (Walker, 1987), a book about artificial intelligence, and Complexity (Simon & Schuster, 1992), a book about the Santa Fe Institute and the new sciences of complexity. He lives in Washington, DC, with his wife, Amy E. Friedlander.
“When people ask me about Xerox Parc, I always tell them about J.
C. R. Licklider "Lick" and how he formed the ARPA Information
Processing Techniques Office in 1962 and started the great research
funding for interactive computing and pervasive worldwide networks
that has resulted in most of the technology we use today: both via
the inventions of the eventually 16 or so ARPA projects at various
universities and think tanks, and by creating the next generations
of computing researchers, many of whom became the founders and
mainstays of Xerox Parc. The top book I recommend to read about
this large process that stretched over 20 years is The Dream
Machine by M. Mitchell Waldrop. It is the most accurate, has the
most detail, and has the best organization and writing. He is able
to admirably catch many of the most important parts of both the
history and the spirit of the many headed research and engineering
processes that together created our interactive networked
information world. ”
—Alan Kay, computer scientist and A.M. Turing Award recipient
“The Dream Machine works admirably as an exploration of the
intellectual and political roots of the rise of modern computing.
It's an ambitious and worthwhile addition to the history of
science. ”
—San Francisco Chronicle
“ A masterpiece! A mesmerizing but balanced and comprehensive look
at the making of the information revolution the people, the ideas,
the tensions, and the hurdles. And on top of that, it is
beautifully written. ”
—John Seely Brown, former director of Xerox PARC, coauthor of The
Social Life of Information
“A sprawling history of the ideas, individuals, and groups of
people that got us from punch cards to personal computers…
comprehensive… impressive… [and] compelling.”
—The New York Times Book Review
“The story is fascinating, played out in almost 500 pages of
engrossing politics, personalities, and passions. This is not a
casual read—but for those who want the whole story, well told, it
is a very good one.”
—Wired
“A sweeping history of personal computing, made vivid by rich
detail.”
—The St. Louis Post-Dispatch
“A well-reported story about the overwhelming power of vision and
tenacity.”
—USA Today
“An informative and engaging history.”
—Library Journal
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