Notes on the Editors and Contributors
INTRODUCTION - Sara Price, Carey Jewitt and Barry Brown
PART ONE: AN INTRODUCTION TO THE FIELD OF CONTEMPORARY DIGITAL
TECHNOLOGY RESEARCH
The Historical Context - Paul Ceruzzi: National Air and Space
Museum
The Field of Digital Technology Research - Charles Crook,
University of Nottingham, UK
PART TWO: NEW DIGITAL TECHNOLOGIES: KEY CHARACTERISTICS AND
CONSIDERATIONS
Context, Location and Mobility: A Human Story - Matt Jones: Swansea
University
Online Information: Access, Search and Exchange - Gary Hsieh &
Nicolas Friederici: MSU, Michigan, USA
Social Media, Human Connectivity and Psychological Well-Being -
Sonja Baumer: University of California, San Diego, USA
Engaging Practices: Doing Personalised Media - Heather Horst &
Larissa Hjorth: Royal Melbourne Institute of Technology, Australia:
University of California, Irvine
Ethics, Phenomenology, and Ontology - Anna Kouppanou & Paul
Standish: Institute of Education, London, UK
PART THREE: RESEARCH PERSPECTIVES FOR DIGITAL TECHNOLOGIES: THEORY
AND ANALYSIS
Critical Theory of Technology - Sara Grimes & Andrew Feenberg :
Simon Fraser University, Canada
Critical and Cultural Approaches to HCI - Jeffrey Bardzell, Indiana
University, USA
Theories of Embodiment in HCI - Paul Marshall & Eva Hornecker:
University College London/ University of Strathclyde UK
Space and Place in Digital Technology Research: A Theoretical
Overview - Luigina Ciolfi: University of Limerick, Ireland
Affect and Experiential Approaches - Kristina Höök: Mobile Life @
KTH, Sweden
Ethnographic Approaches to Digital Research - Barry Brown: Mobile
Life, Stockholm, Sweden
The Mediational Perspective on Digital Technology: Understanding
the Interplay between Technology, Mind and Action - Victor
Kaptelinin: University of Bergen, Norway, and Umea University,
Sweden
Ethnomethodology and Conversation Analysis: Empirical Approaches to
the Study of Digital Technology in Action - Robert J. Moore: Yahoo
Labs, USA
Behavioural Trace Data for Analysing Online Communities - Cliff
Lampe: Michigan State University, USA
Multimodal Methods for Researching Digital Technologies - Carey
Jewitt: London Knowledge Lab, Institute of Education, UK
Projection, Place and Point-of-View in Research through Design -
Steven Dow: Carnegie Mellon University, Wendy Ju: INRIA, France,
and Wendy Mackay: Stanford University, USA
Design Research: Observing Critical Design - Laurel Swan & Kirsten
Boehner: Royal College of Art, UK/ Goldsmiths
PART FOUR: ENVIRONMENTS AND TOOLS FOR DIGITAL RESEARCH
Tangibles: Technologies and Interaction for Learning - Sara Price:
London Knowledge Lab, Institute of Education, UK
Material Computing: Integrating Technology into the Material World
- Leah Beuchley: Massachusetts Institute of Technology (MIT),
USA
Haptic Interfaces - Eve Hoggan: UNiversity of Helsinki, Finland
Contrasting Lab-Based and in the Wild Studies for Evaluating
Multi-User Technologies - Yvonne Rogers, Nicola Yuill & Paul
Marshall: UCL; University of Sussex; UCL, UK
Ubiquitous Virtual Reality Environments - Yoosoo Oh: Daegu
Univerity, S.Korea & Woontack Woo: Korea Advanced Institute of
Science and Technology, S.Korea
Location-Based Environments and Technologies - Ty Hollett & Kevin
Leander: Vanderbilt University, USA
Mobile Learning in the Majority World: A Critique of the GSMA′s
Position - Niall Winters: London Knowledge Lab, Institute of
Education, UK
Online and Internet Based Technologies: Gaming - Catherine Beavis:
Griffith University, Australia
Online and Internet Based Technologies: Social Networking - Kirsty
Young: Sydney University of Technology, Australia
Learner Modelled Environments - Kaska Porayska Pomsta & Sara
Bernardini: Institute of Education, UK
The Interplay between Research and Industry: HCI and Grounded
Innovation - Lars Erik Holmquist: Principle Scientist, Yahoo
Labs
Afterword: Looking to the Future - Sara Price, Carey Jewitt and
Barry Brown
Index
My research interests centre around three areas of
specialization:
1) Research theory and methodologies: Visual and Multimodal
research and and Video-based research
2) Technology mediated teaching and learning: notably its affect on
classroom practices, and subject knowledge
3) Multimodal school based research: with a focus on urban
schooling, identities, policy and curriculum
Recent research project areas include: the development of
multimodal methods for researching digital data and environments,
the effects of government technology initiatives on learning in the
secondary school and the home, and the changing practices of
teaching and learning in the classroom.
′This Handbook provides a much-needed appraisal of the
current state-of-play in social science approaches to the study of
digital technologies. Its scope is impressive and it offers
informed, comprehensive and critical coverage of the important
debates in this key field of study′
*Bella Dicks*
This handbook is a big, brave synthesis of current research in
digital technologies. [...]The book is aimed at social scientists
with an existing interest in digital technology research, and goes
beyond the usual ‘digital/virtual/online methods’ books by engaging
with the technologies themselves and not just the ways in which
social scientists use them. For social scientists who are less
familiar with this field, the book provides a fascinating insight
into the design and workings of the digital technologies that
surround us.
*Jen Tarr*
This extensive, well-organized work...is not for the faint of
heart. The discipline-specific content, highly sophisticated
research, and germane terminology will put general readers at a
disadvantage and may challenge interested professionals outside the
field.... Throughout the text, scholars make projections on the
future of digital technology and identify areas of weakness, and
challenges and tensions that must be addressed in order to realize
digital technology′s full potential.... Summing Up: Highly
recommended. Graduate students, researchers/faculty, and
professionals.
*CHOICE*
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